Storyboard show informasi
v
Characters and how they move
v Communication between the characters (if any)
v The duration between frames in the storyboard
v Location and treatment of the camera.
Step
v Create
drawings with pencil and paper first, and later transferred to the computer
results.
v Start
with the character design.
v Create
a sketch action frames for all essential plot.
v Use
the sidebar notes described in Step 3 to describe the virtual camera angle,
special sound effects and things that other nonvisual.
v Create
a rough design of the key characters and scene with graphic processing programs
to support the action frame has been hand drawn.
v A
set of sketches that show how the sequence of events occurs.
v Similar
to the cartoon panel, because it has pictures and panels explaining the scene
and some possibility of dialogue.
v In
games, storyboard explaining how the game will run.
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